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Game Designer

Thank you for taking the time to view my portfolio!

I'm an independent game developer who focuses on systems and functionality. My projects are inspired by my love of action games and Japanese RPGs, but I cross into other genres to experiment and grow as a developer. I've been a producer in the game industry since 2020. Prior to my industry experience I worked as a scrum master, as well as customer-focused roles like tech support, retail, and food service.

I love working with other creatives, and I like to make people laugh!

Skills
Programming
  • Unity/C#

  • Google AppsScript

Production
  • JIRA and alternatives (Trello/Notion/Clickup)

  • Confluence

  • Office Suite and Google's variations

  • Sony, Microsoft, and Nintendo's developer sites and software

  • Finding bugs, writing reports, and tracking progress

Design
  • Blender, Maya, and 3DSMax

  • Aesprite and MSPaint

  • Various sketchpad programs

  • Visio

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